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core.ui.textdialog ​

This module provides a dialog with a text area for the terminal UI system.

TIP

To use this module, you need to import it first: import("core.ui.textdialog")

NOTE

The UI module is primarily used for xmake's internal xmake f --menu menu-based visual configuration. It provides basic UI components that can also be used by users to implement their own terminal UIs.

The textdialog module extends dialog and provides a dialog with a text area. It contains a text area (textarea) and optional scrollbar support, and serves as the base for dialogs like inputdialog and boxdialog.

textdialog:new ​

  • Create a new text dialog instance

Function Prototype ​

API

lua
textdialog:new(name: <string>, bounds: <rect>, title?: <string>)

Parameter Description ​

ParameterDescription
nameRequired. Dialog name string
boundsRequired. Dialog bounds rectangle
titleOptional. Dialog title string

Return Value ​

TypeDescription
textdialogReturns a text dialog instance

Usage ​

Create a text dialog:

lua
import("core.ui.textdialog")
import("core.ui.rect")

local dialog = textdialog:new("text", rect{10, 5, 50, 20}, "Text Dialog")

textdialog:text ​

  • Get the text area component

Function Prototype ​

API

lua
textdialog:text()

Parameter Description ​

No parameters

Return Value ​

TypeDescription
textareaReturns the text area instance

Usage ​

Access the text area to set or get text content:

lua
local textarea = dialog:text()
textarea:text_set("This is text content")

textdialog:scrollbar ​

  • Get the scrollbar component

Function Prototype ​

API

lua
textdialog:scrollbar()

Parameter Description ​

No parameters

Return Value ​

TypeDescription
scrollbarReturns the scrollbar instance

Usage ​

Access the scrollbar component:

lua
local scrollbar = dialog:scrollbar()
scrollbar:show(true)

textdialog:option_set ​

  • Set dialog options

Function Prototype ​

API

lua
textdialog:option_set(name: <string>, value: <any>)

Parameter Description ​

ParameterDescription
nameRequired. Option name, supports: "scrollable"
valueRequired. Option value

Return Value ​

No return value

Usage ​

Enable or disable scrollbar:

lua
-- Enable scrollbar
dialog:option_set("scrollable", true)

-- Disable scrollbar
dialog:option_set("scrollable", false)

textdialog:on_event ​

  • Handle dialog events

Function Prototype ​

API

lua
textdialog:on_event(e: <event>)

Parameter Description ​

ParameterDescription
eRequired. Event object

Return Value ​

TypeDescription
booleanReturns true if the event was handled, otherwise returns false

Usage ​

The dialog automatically passes keyboard events to the text area to support scrolling.

Here is a complete text dialog example:

lua
import("core.ui.textdialog")
import("core.ui.rect")
import("core.ui.application")

local demo = application()

function demo:init()
    application.init(self, "demo")
    self:background_set("blue")
    
    -- Create text dialog
    local dialog = textdialog:new("text", rect{10, 5, 60, 20}, "Text Dialog")
    
    -- Set text content
    dialog:text():text_set("This is a text dialog example.\nYou can display multi-line text content.\nWhen text content exceeds the display area, you can enable scrolling.")
    
    -- Enable scrollbar
    dialog:option_set("scrollable", true)
    
    -- Add buttons
    dialog:button_add("ok", "< OK >", function (v) self:quit() end)
    
    self:insert(dialog)
    self._dialog = dialog
end

function demo:on_resize()
    if self._dialog then
        self._dialog:bounds_set(rect{10, 5, self:width() - 20, self:height() - 10})
    end
    application.on_resize(self)
end

function main(...)
    demo:run(...)
end